Difference between revisions of "A Clash of Kings-Chapter 13"

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{{Infobox Chapter ACfK
 
{{Infobox Chapter ACfK
| pov = [[Jon Snow |Jon]]
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| pov = [[Jon Snow]]
 
| place        = [[Whitetree]]
 
| place        = [[Whitetree]]
 
| title = Jon II
 
| title = Jon II
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| arc next = [[A Clash of Kings-Chapter 23|Jon III]]
 
| arc next = [[A Clash of Kings-Chapter 23|Jon III]]
 
}}
 
}}
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__NOTOC__
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[[Jon Snow]] helps investigate [[Whitetree]], the fourth abandoned [[wildling]] village they have encountered. [[Lord Commander of the Night's Watch|Lord Commander]] [[Jeor Mormont]] dispatches Jon with a report for [[Samwell Tarly]] to send back to [[Castle Black]]. After a short talk with Sam, Jon returns to Mormont to discuss how [[Benjen Stark|his uncle]] might have reacted to the abandoned villages.
  
[[Jeor Mormont]] leads contingent of the [[Night's Watch]] on a ranging. They pass through 4 villages without finding a single [[Free Folk|wildings]], and the game also has disappeared. Mormont sends another raven and continues north.
 
 
==Synopsis==
 
==Synopsis==
[[Jeor Mormont]] has lead a large contingent of the [[Night's Watch]] to the village of [[Wintertree]] [[Beyond the Wall|beyond the Wall]]. The village of four houses is as empty as the other three villages they had passed through none of the villages appeared to have been attacked. This village is dominated by the largest tree [[Jon Snow|Jon]] has ever seen, a [[Godswood|heart tree]]. He finds the tree disturbing because face had a jagged hole for a mouth large enough to swallow a sheep.  When Morment, parroted by his raven that it is an old tree, Jon add that it is powerful. When [[Thoren Smallwood]] states he would like to take an ax to the tree because of the face, Jon states that [[Eddard Stark|his father]] stated no man could lie before a heart tree and Mormont states his father said the same. Mormont asks Jon to hand him the blacked skull in the ashes inside the hollow. Jon finds another skull under it. When Mormont states that the [[Free Folk|wildings]] burn their dead and wishes there were a few around to ask; Jon is certain he knows why.
+
[[File:Matt Olson Whitetree.jpg|thumb|320px|left|The heart tree of Whitetree - by Matt Olson©]]
  
Mormont orders the houses to be searched, and Jon is paired with [[Eddison Tollett]], nicknamed Dolorous Edd. As they search, Dolorous Edd states that with the dead walking; now Mormont wants them talking too. Entering one of the houses, Jon states that it is a dismal place to live, and Dolorous Edd tells him that he was born in such a house, and then fell on hard times. When Jon asks what he thinks happened Dolorous Edd states he does not want to know since it is probably really bad.
+
The abandoned village of [[Whitetree]] is dominated by the largest tree [[Jon Snow]] has ever seen. The [[weirwood]] shades the entire village beneath its canopy, but the size does not disturb Jon as much as the face, whose jagged mouth is large enough to swallow a sheep and contains human bones. [[Lord Commander of the Night's Watch|Lord Commander]] [[Jeor Mormont|Mormont]] notes that the tree is old, and Jon adds that it is powerful as well.  
  
[[Chett]] is using the hounds to search, and he is cursing them with anger in his voice. When Jon meets Chett’s eyes, Jon can tell that there is no love lost.
+
[[Thoren Smallwood]] declares he now understands why the men feared the [[heart tree]]s when they first came to [[Westeros]] and cut them down. Jon replies that [[Eddard Stark|his father]] claimed no man could tell a lie in front of a heart tree, and Mormont agrees his father said the same. Mormont asks Jon to retrieve the blackened skull from the ashes. When he reaches in, Jon finds another skull under it. As he examines the skull, Mormont wishes he had asked why the wildlings burn their dead when there were still a few around to ask. Jon remembers the [[wight]] he fought and is certain he knows the reason.
  
[[Thoren Smallwood]], now dressed in Ser [[Jaremy Rykker]]’s armor and cloak, and looking finer dressed than Mormont, states there were wildings here a year ago. [[Jarman Buckwell]] replies that a year ago the realm was at peace. Ser [[Mallador Locke]] then adds that fewer wildings mean fewer worries. Then [[Bedwyck]], who has climed up in a tree, states that he case a lake to the north. With three hours of light left, Mormont decides to go north and writes a note for [[Maester Aemon]]. He then gives Jon the note and tells him to find [[Samwell Tarly|Tarly]] to send the message. Jarman Buckwell’s scouts ride out first, followed by Thoren Smallwood’s vanguard, next the main force, the baggage train under Ser [[Mallador Locke]] and finally the rear guard under Ser [[Ottyn Wythers]]. A total of 200 men and 300 horses.
+
Musing on what they might learn if bones could talk, Mormont orders the houses searched. Jon is paired with [[Eddison Tollett]], nicknamed Dolorous Edd. As they search, Dolorous Edd says the dead walking is bad enough, but now Mormont wants them talking, too. The grey-haired squire adds that the dead might lie, or be full of tedious complaints. Entering one of the houses, Jon notes the dirt floor and lack of furnishing and calls it is a dismal place to live. Dolorous Edd replies that he was born in such a house, but then fell on hard times.  
  
As they had traveled, it had been unusually quiet, not only had the wildings disappeared, but so had the game and this made the men of the Night’s Watch uneasy. As they ride, Jon takes off his glove to exercise is horribly scared fingers; he could not afford to let his sword hand get stiff and clumsy.
+
They find nothing, as expected. Whitetree is the fourth village they have searched and each has been as empty. When Jon asks what he thinks happened here, Dolorous Edd responds he does not want to imagine. Reemerging, they find [[Chett]] using the hounds to search and cursing angrily. When Jon meets Chett's eyes, he can tell there is no love lost between them. Thoren Smallwood, dressed in the late Ser [[Jaremy Rykker]]'s armor and cloak and looking more lordly than Mormont, declares there were wildlings here a year ago. [[Jarman Buckwell]] replies that much can change in a year. Ser [[Mallador Locke]] opines that fewer wildlings means fewer worries. Then [[Bedwyck]], a five-foot ranger known as Giant, descends from the giant tree to report a lake to the north and low hill to the west. With three hours of daylight left, Mormont decides to head for the lake to make camp.  
  
Jon approaches Sam, who is with the ravens, and asks if he is teaching the ravens to speak and Sam tells him that he has taught three to say “snow.” After Sam sends Mormont’s letter with one of the ravens, telling the raven as it flew away that he wishes the raven could carry him back. When Jon asks about him being afraid and Sam tells him he could not sleep fearing every noise was a wilding creeping up on him, but now he does not worry about them since they are obviously not around. However, he is sore from riding and sleeping on the ground. Sam then tells Jon that he is working on maps and Jon tells him that they will make a ranger of him yet, threatening to tell Mormont, an idea that does not please Sam. Sam then states that he hoped they would stay in the village so he would have a roof over his head; Jon tells him that there were not enough houses for the whole expedition.
+
After writing a report to [[Maester Aemon]], the Lord Commander sends Jon to find [[Samwell Tarly]] to send the message. Jarman Buckwell's scouts ride out first, followed by Thoren Smallwood's vanguard, Mormont's main force, the baggage train under Ser Mallador Locke, and finally the rear guard under Ser [[Ottyn Wythers]]; a total of 200 men and 300 horses. As he rides, Jon exercises his scarred fingers to keep his sword hand from growing stiff and clumsy. He is likely to need his sword hand [[beyond the Wall]], especially now. The black brothers left [[Castle Black]] in good spirits, but the silence of the wood has unnerved them all. Not only have the wildlings disappeared, but the game as well. Even the veteran rangers agree the [[haunted forest]] has never seemed so haunted.  
  
[[Ghost]], who has been hunting well away from the line of march, appears. He has been having no more luck with game then then they were. Jon remembers telling [[Dywen]] that they were probably frightening away the game, and he tells Jon that they are being frightened away by something.
+
He finds Sam watering the horses who carry the raven cages. A few of the ravens' shrieks sound like words, and Jon asks if Sam is teaching them to speak. Sam explains three of them to say "snow." Jon comments that [[Mormont's raven|one bird]] croaking his name was enough. When Sam asks about Whitetree, Jon gives him Mormont's report. Sam dispatches a raven with the message, lamenting that he wishes it could carry him back as well. When Jon asks about him still being afraid, Sam admits he is not as frightened as he was. At first he could not sleep for fearing every noise was a wildling creeping up to kill him, but now he knows there are no wildlings around. Jon remarks to himself that two hundred brave men left [[the Wall]] and only Sam, the self-confessed coward, is growing less afraid.  
  
When Jon joins Mormont again, he tells him that Sam is teaching the ravens to talk, Mormont snorts back that he will regret that, they make a lot of noise but say nothing worth hearing. After riding in silence for a while, Jon states the if [[Brandon Stark|his uncle]] has also found the villages empty, he would have pushed on to find out why, and Mormont continues that whatever it was may not want them to know why. He then states that when [[Qhorin Halfhand]] joins them, they will be 300, and not easy to deal with. He then tells Jon that they will find it, and Jon wonders if it will find them.  
+
Sam says he is sore from the rough living, but he is working on his maps. Jon jokingly threatens to volunteer Sam as an outrider, which Sam emphatically protests. Sam then admits he hoped they would stay in the village under a roof. Jon points out that their are not enough houses for everyone and rides off again.
  
  to search for [[Waymar Royce]] and [[Benjen Stark]]. The village of [[Whitetree]] is the fourth village they have passed that has been deserted. Mormont has the men search the village but the only thing they find is a [[Old Gods#Faith|Hearttree]]. A hollow has been made in the tree and within it they find a man’s skull. His remains have been burnt. Mormont wonders why the [[Wildlings]] burn their dead, but [[Jon Snow|Jon]] remembers the [[Others#Wight|Wight]]'s weakness to fire and silently thinks he knows why.  
+
[[Ghost]], who has been hunting well away from the line of march, appears as Jon is swinging wide of the village to avoid the congested column. The white wolf has been having no more luck than the foragers. Jon remembers telling [[Dywen]] that their numbers were probably frightening away the game, but Dywen only agreed the game was being frightened by ''something''.  
+
 
[[Jeor Mormont]] leads a large expedition of the [[Night's Watch]] [[Beyond the Wall|beyond the Wall]] to search for [[Waymar Royce]] and [[Benjen Stark]]. The village of [[Whitetree]] is the fourth village they have passed that has been deserted. Mormont has the men search the village but the only thing they find is a [[Old Gods#Faith|Hearttree]]. A hollow has been made in the tree and within it they find a man’s skull. His remains have been burnt. Mormont wonders why the [[Wildlings]] burn their dead, but [[Jon Snow|Jon]] remembers the [[Others#Wight|Wight]]'s weakness to fire and silently thinks he knows why.
+
When Jon rejoins Mormont, he mentions that Sam is teaching the ravens to talk. Mormont snorts that he will regret that, as they make a lot of noise but say nothing worth hearing. They ride in silence for a while before Jon comments on what his uncle [[Benjen Stark|Benjen]] would make of the empty villages. Mormont continues Jon's thought that Benjen would have pushed on to find out why, and perhaps someone or something did not want that known. Mormont declares that when [[Qhorin Halfhand]] joins them, they will be 300 men and not so easy for an enemy to deal with. He promises Jon that they will find them, but Jon wonders if they will be found instead.
  
 
==Character List==
 
==Character List==
Line 71: Line 72:
 
*[[Castle Black]]
 
*[[Castle Black]]
 
|}
 
|}
 
==References and Notes==
 
{{References|2}}
 
*Analyses and summary of the chapter [http://slynt.blogspot.com/2011/06/re-read-jon-ii-dolorous-for-win.html in the course of a 10th reread] by Slynt. 
 
*[http://blogoficeandfire.blogspot.com/2010/04/daenerys-jon.html Humorous review and summary of the chapter] by Jason. 
 
*[http://www.tor.com/blogs/2012/02/a-read-of-ice-and-fire-a-clash-of-kings-part-7 Review and summary] by Leigh Butler.
 
  
 
[[Category: A Song of Ice And Fire chapters|A Clash of Kings: Chapter 13]]
 
[[Category: A Song of Ice And Fire chapters|A Clash of Kings: Chapter 13]]
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[[fr:A Clash of Kings, Chapitre 14, Jon]]
 
[[fr:A Clash of Kings, Chapitre 14, Jon]]
 +
[[pt:A Fúria dos Reis - Capítulo 13]]

Revision as of 15:16, 4 August 2019

Jon II
A Clash of Kings chapter
AClashOfKings.jpg
POV Jon Snow
Place Whitetree
Page 150 UK HC (Other versions)
Chapter chronology (All)
Jon I
Daenerys I  ← Jon II →  Arya IV

Jon III

Jon Snow helps investigate Whitetree, the fourth abandoned wildling village they have encountered. Lord Commander Jeor Mormont dispatches Jon with a report for Samwell Tarly to send back to Castle Black. After a short talk with Sam, Jon returns to Mormont to discuss how his uncle might have reacted to the abandoned villages.

Synopsis

The heart tree of Whitetree - by Matt Olson©

The abandoned village of Whitetree is dominated by the largest tree Jon Snow has ever seen. The weirwood shades the entire village beneath its canopy, but the size does not disturb Jon as much as the face, whose jagged mouth is large enough to swallow a sheep and contains human bones. Lord Commander Mormont notes that the tree is old, and Jon adds that it is powerful as well.

Thoren Smallwood declares he now understands why the men feared the heart trees when they first came to Westeros and cut them down. Jon replies that his father claimed no man could tell a lie in front of a heart tree, and Mormont agrees his father said the same. Mormont asks Jon to retrieve the blackened skull from the ashes. When he reaches in, Jon finds another skull under it. As he examines the skull, Mormont wishes he had asked why the wildlings burn their dead when there were still a few around to ask. Jon remembers the wight he fought and is certain he knows the reason.

Musing on what they might learn if bones could talk, Mormont orders the houses searched. Jon is paired with Eddison Tollett, nicknamed Dolorous Edd. As they search, Dolorous Edd says the dead walking is bad enough, but now Mormont wants them talking, too. The grey-haired squire adds that the dead might lie, or be full of tedious complaints. Entering one of the houses, Jon notes the dirt floor and lack of furnishing and calls it is a dismal place to live. Dolorous Edd replies that he was born in such a house, but then fell on hard times.

They find nothing, as expected. Whitetree is the fourth village they have searched and each has been as empty. When Jon asks what he thinks happened here, Dolorous Edd responds he does not want to imagine. Reemerging, they find Chett using the hounds to search and cursing angrily. When Jon meets Chett's eyes, he can tell there is no love lost between them. Thoren Smallwood, dressed in the late Ser Jaremy Rykker's armor and cloak and looking more lordly than Mormont, declares there were wildlings here a year ago. Jarman Buckwell replies that much can change in a year. Ser Mallador Locke opines that fewer wildlings means fewer worries. Then Bedwyck, a five-foot ranger known as Giant, descends from the giant tree to report a lake to the north and low hill to the west. With three hours of daylight left, Mormont decides to head for the lake to make camp.

After writing a report to Maester Aemon, the Lord Commander sends Jon to find Samwell Tarly to send the message. Jarman Buckwell's scouts ride out first, followed by Thoren Smallwood's vanguard, Mormont's main force, the baggage train under Ser Mallador Locke, and finally the rear guard under Ser Ottyn Wythers; a total of 200 men and 300 horses. As he rides, Jon exercises his scarred fingers to keep his sword hand from growing stiff and clumsy. He is likely to need his sword hand beyond the Wall, especially now. The black brothers left Castle Black in good spirits, but the silence of the wood has unnerved them all. Not only have the wildlings disappeared, but the game as well. Even the veteran rangers agree the haunted forest has never seemed so haunted.

He finds Sam watering the horses who carry the raven cages. A few of the ravens' shrieks sound like words, and Jon asks if Sam is teaching them to speak. Sam explains three of them to say "snow." Jon comments that one bird croaking his name was enough. When Sam asks about Whitetree, Jon gives him Mormont's report. Sam dispatches a raven with the message, lamenting that he wishes it could carry him back as well. When Jon asks about him still being afraid, Sam admits he is not as frightened as he was. At first he could not sleep for fearing every noise was a wildling creeping up to kill him, but now he knows there are no wildlings around. Jon remarks to himself that two hundred brave men left the Wall and only Sam, the self-confessed coward, is growing less afraid.

Sam says he is sore from the rough living, but he is working on his maps. Jon jokingly threatens to volunteer Sam as an outrider, which Sam emphatically protests. Sam then admits he hoped they would stay in the village under a roof. Jon points out that their are not enough houses for everyone and rides off again.

Ghost, who has been hunting well away from the line of march, appears as Jon is swinging wide of the village to avoid the congested column. The white wolf has been having no more luck than the foragers. Jon remembers telling Dywen that their numbers were probably frightening away the game, but Dywen only agreed the game was being frightened by something.

When Jon rejoins Mormont, he mentions that Sam is teaching the ravens to talk. Mormont snorts that he will regret that, as they make a lot of noise but say nothing worth hearing. They ride in silence for a while before Jon comments on what his uncle Benjen would make of the empty villages. Mormont continues Jon's thought that Benjen would have pushed on to find out why, and perhaps someone or something did not want that known. Mormont declares that when Qhorin Halfhand joins them, they will be 300 men and not so easy for an enemy to deal with. He promises Jon that they will find them, but Jon wonders if they will be found instead.

Character List

Appearing:

Appearing:

Mentioned:

Mentioned:

Places