There are tens, possibly hundreds of thousands of free folk split into hundreds of cultures, tribes, clans, villages, and raiding parties, some reasonably cultured, others savage and hostile.
- 1 Culture
- 2 History
- 3 Recent Events
- 4 Notable Free Folk
- 5 Quotes
- 6 References and Notes
The Wall which separates the free folk from the rest of Westeros in many ways defines them. The free folk refer to themselves as such to differentiate themselves from "kneelers," the people south of the Wall subject to lords and kings. The free folk view "kneelers" as lacking freedom, whereas the people of the Seven Kingdoms to the south view "wildlings" as lawless and primitive killers, rapists, and thieves.
Due to their isolation, the free folk remain a people free of states, nobles, kings, and laws but those of their own choosing, following whichever leader they please. The free folk believe that the gods made the earth for all men to share and when the kings came with their crowns and their steel swords, they stole it by claiming it was all theirs and theirs alone. There is little in the way of law or property rights in the lands of the free folk. They take what they can and keep what they can defend and have little interest in marriage.
Folk folk society is made of many tribes and clans, each with their own peculiarities and customs. Some recognize chieftains, while others exist in a perpetual state of conflict, warring against each other and themselves. The free folk place importance in a man keeping his word. Some clans are led by clan mothers or magnars.
Some clans live in small villages in the haunted forest, such as Whitetree, while others reside in halls such as Craster's Keep or Ruddy Hall. Thenns live in a hidden valley in the Frostfangs. Some are semi-nomadic loners, held down only by their own needs. By "kneeler" standards, strange clans include the Hornfoots, the Nightrunners, the men of the Frozen Shore, the cannibal ice-river clans, and the cave dwellers.
The free folk keep to the ways of the First Men and there are many languages beyond the Wall, including the Common Tongue. The Old Tongue of the First Men is still spoken by some, such as the Thenns.
The free folk do not hate northmen as much as they hate the "crows" of the Night's Watch, who represent the gate keepers holding them beyond the Wall. The free folk do not spare brothers of the Night's Watch, unless they break their oaths and prove it. However, the two groups are not beyond some form of cooperation. The two groups sometimes trade at Eastwatch-by-the-Sea, lost brothers have been aided by free folk, and the Watch sometimes take free folk children and raise them to be members.
Most free folk worship the old gods. The Thenns view their Magnar as closer to a god than a lord, however. The men of the Frozen Shore believe in gods of snow and ice, while crab gods may also be worshipped at Storrold's Point. Cave dwellers allegedly worship dark underground gods. Gilly, one of Craster's wives, speaks of cold gods who take boys.
In keeping with the spirit of free folk independence, women are welcome to take up arms and fight alongside men. Such women are called spearwives, and are known to be every bit as ferocious as their male counterparts.
In marriage, the men are expected to be quite forceful with women, going so far as stealing them from their home or clan. The women, in turn, are expected to put up a fight every step of the way. It is believed that a true man will steal a woman from afar to strengthen the clan. Men must steal daughters, but not wives of other men. When the red wanderer is within the Moonmaid, it is considered a propitious time for a man to steal a woman.
Women who wed brothers, fathers, or clan kin are believed to offend the gods, and are cursed with weak and sickly children.
Because infant mortality is common in the harsh environment beyond the Wall, it is believed to be bad luck to name a child before he or she reaches two years of age. A temporary milk name or nickname can be given to a child prior to the official naming.
Raiding south of the Wall is a large part of free folk culture. Raiders start at a young age, as little as twelve years. Raiders either climb the Wall or use little boats to cross the Bay of Seals around it. Climbing the height of the Wall is an exercise that can take most of a day and rangers of the Night's Watch often find the broken bodies of those who have fallen.
To climb the Wall, the free folk use the aid of huge ladders of woven hemp, boots of supple doeskin spiked with iron, bronze, or jagged bone, small stone-headed hammers, stakes of iron and bone and horn, and antlers with sharpened tines bound to wooden hafts with strips of hide serving as ice axes.
Over the decades, with the weakening of the Night's Watch, the free folk have found it much easier to either climb the Wall or paddle small boats through the Bay of Seals, growing bolder they raid as far as the Umber lands, the northern mountain clans, or Bear Island, instead of the usual villages and holdfasts in the Gift.
Raiders cross the Wall to steal swords and axes, spices, silks, furs, and any valuables they can find. They are known to take women in any season to carry them off beyond the Wall.
- See also: Armament
Most free folk warriors wield weaponry forged of stone, wood, and bronze, such as stone axes and flails, fire-hardened spears and lances, and bows of wood and horn. Their bows are outranged by the yew longbows of the south, but can seemingly shoot an arrow as high as seven hundred feet.
The free folk do not mine nor smelt and there are few smiths and fewer forges north of the Wall; the only metal armor that they wear are bits and pieces looted from dead rangers. Most will wear boiled leather or sewn sheepskins and use crude round shields of skin stretched over wicker, painting them with figures such as skulls and bones, serpents, bear claws, twisted demonic faces, and severed heads.
The Thenns are more well-armed and armored than most free folk, with bronze helms, axes, short stabbing spears with leaf-shaped heads, shirts sewn with bronze discs, and plain unadorned shields of black boiled leather with bronze rims and bosses.
Hardhome, the largest settlement of the free folk, was destroyed six hundred years ago. Maester Wyllis writes about the free folk in Hardhome: An Account of Three Years Spent Beyond-the-Wall among Savages, Raiders, and Woods-witches.
Some Kings-Beyond-the-Wall have occasionally led hosts of free folk south of the Wall, but they have eventually been defeated by the Night's Watch or northern lords, such as House Stark and House Umber.
Mance Rayder slew three rivals and forced the submissions of Styr, Magnar of Thenn, and Tormund Giantsbane while becoming King-Beyond-the-Wall. The various free folk clans have been unable to withstand the Others.
A Game of Thrones
A Clash of Kings
A Storm of Swords
- See also: Conflict Beyond the Wall
A Dance with Dragons
With Mance captured, the free folk host scatters. Some submit to Stannis and pass through the Wall, while others spread out through the haunted forest toward Thenn or Hardhome. Jon Snow, the new Lord Commander, assumes that many wildlings will regather around Tormund Giantsbane.
Jon arranges the wedding of Alys Karstark to Sigorn, creating House Thenn. The Lord Commander sends Val beyond the Wall in search of Tormund, and she eventually returns with the chieftain. Tormund leads three or four thousand free folk through the Wall, although twice that many are said to be at Hardhome with Mother Mole and other wildlings are spotted near the Shadow Tower. Jon garrisons many of the abandoned castles of the Night's Watch with free folk. Jon sends Cotter Pyke to rescue the people at Hardhome, but the free folk do not trust the expedition and Maester Harmune writes of dead things in the water.
Notable Free Folk
- Main article: King-Beyond-the-Wall
- Raymun Redbeard
- Bael the Bard
- the Horned King
- the brothers Gendel and Gorne
- the legendary Joramun
- Mance Rayder, captured after the Battle of Castle Black and allegedly burned at the stake by Stannis Baratheon.
- Craster, held a keep near the Wall and gave begrudging aid to rangers. Murdered along with Lord Commander Jeor Mormont by rangers after the Battle of the Fist of the First Men.
- Dalla, wife of Mance Rayder. Died in childbirth during the Battle of Castle Black.
- Harma, called "Dogshead", an infamous female raider and cynophobe. Killed during the Battle of Castle Black.
- The Lord of Bones, mocked by rangers (and some free folk) as "Rattleshirt", a sadistic raider who wears armor made of bone. Captured after the Battle of Castle Black.
- Orell, a raider and skinchanger. He was killed by Jon Snow while his mind inhabited an eagle. A part of his consciousness became permanently trapped in the eagle, causing it to hate Jon Snow.
- Osha, free folk woman taken captive by forces of House Stark south of the Wall. Spared execution in exchange for service, she became a guardian and companion to Rickon Stark.
- Styr, the Magnar of Thenn, chieftain of the Thenns, a warlike free folk tribe. Killed during the Battle of Castle Black.
- Tormund, known as "Giantsbane", among many other things, a raider prone to tall tales.
- Val, sister of Dalla. Imprisoned after the Battle of Castle Black. Became known as the "wildling princess" due to her regal beauty.
- Varamyr "Sixskins", a diminutive skinchanger who is accompanied by three wolves, a snowbear and a shadowcat. After Orell's death, Varamyr took control of his eagle and used it to scout during the battle of Castle Black. Melisandre killed the eagle while Varamyr inhabited it, causing him to go mad.
- Ygritte, red-haired lover to Jon Snow. Killed in the Battle of Castle Black.
- The Weeper, an infamous wildling raider.
|“||These are a free folk indeed.||”|
|“||I met some wildlings when I was a boy. They were fair thieves but bad hagglers. One made off with our cabin girl. All in all, they seemed like any other men, some fair, some foul.||”|
|“||These are wildlings. Savages, raiders, rapers, more beast than man.||”|
|“||Now, a dog can heard a flock of sheep, but free folk, well, some are shadowcats and some are stones. One kind prowls where they please and will tear your dogs to pieces. The other will not move at all unless you kick them.||”|
|“||Free folk and kneelers are more like than not, Jon Snow. Men are men and women women, no matter which side of the Wall we were born on. Good men and bad, heroes and villains, men of honor, liars, cravens, brutes ... we have plenty, as do you.||”|
References and Notes
- ↑ A Game of Thrones, Chapter 1, Bran I.
- ↑ 2.0 2.1 2.2 A Storm of Swords, Chapter 41, Jon V.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 A Storm of Swords, Chapter 15, Jon II.
- ↑ So Spake Martin: Wildlings in the North (April 23, 2001)
- ↑ 5.0 5.1 5.2 A Dance with Dragons, Prologue.
- ↑ 6.0 6.1 A Clash of Kings, Chapter 13, Jon II.
- ↑ 7.0 7.1 A Storm of Swords, Chapter 64, Jon VIII.
- ↑ 8.0 8.1 8.2 A Clash of Kings, Chapter 68, Jon VIII.
- ↑ A Clash of Kings, Chapter 53, Jon VII.
- ↑ 10.0 10.1 A Dance with Dragons, Chapter 58, Jon XII.
- ↑ 11.0 11.1 11.2 A Dance with Dragons, Chapter 49, Jon X.
- ↑ 12.0 12.1 12.2 12.3 The World of Ice & Fire, The Wall and Beyond: The Wildlings.
- ↑ A Clash of Kings, Chapter 23, Jon III.
- ↑ A Clash of Kings, Chapter 51, Jon VI.
- ↑ 15.0 15.1 15.2 A Storm of Swords, Chapter 26, Jon III.
- ↑ 16.0 16.1 A Dance with Dragons, Chapter 10, Jon III.
- ↑ A Storm of Swords, Chapter 46, Samwell III.
- ↑ 18.0 18.1 18.2 18.3 A Dance with Dragons, Chapter 39, Jon VIII.
- ↑ 19.0 19.1 A Storm of Swords, Chapter 30, Jon IV.
- ↑ 20.0 20.1 20.2 20.3 A Storm of Swords, Chapter 55, Jon VII.
- ↑ 21.0 21.1 21.2 21.3 21.4 A Storm of Swords, Chapter 73, Jon X.
- ↑ A Game of Thrones, Chapter 70, Jon IX.
- ↑ A Dance with Dragons, Chapter 31, Melisandre I.
- ↑ A Dance with Dragons, Chapter 53, Jon XI.
- ↑ A Storm of Swords, Chapter 7, Jon I.
- ↑ A Storm of Swords, Chapter 63, Davos VI.
- ↑ 27.0 27.1 A Dance with Dragons, Chapter 21, Jon V.